[Patch] February 26, 2026

* Heist changes
- Added detection of custom objects to guards' movement

* Fixes
- Fixed an issue related to house objects sync
- Fixed an issue with respawn when dying in a race


[Patch] February 21, 2026

* Heist changes
- Remake of the improved guards' movement system
- Extended floor detection range
- Guards will now follow the path on the ground instead of flying towards the player
- Guards now move slightly slower
- Added extra protection against guards attempting to fly


[Patch] January 31, 2026

* Heist changes
- Guards will now shoot the drivers' vehicles directly
(This allows the vehicle to survive longer)
- Improved guards' movement system.
(Attempt to prevent them from floating)
- Reduced heist start delay due to new system loading faster


[Update] January 18, 2026

* Changes
- Updated open.mp server to v1.5.8.3079
- Added initial open.mp npc system compatibility layer replacing the old SA-MP npc system
- Npc player IDs are now reversed.

* Heist changes
- Optimized and reduced heist npcs resource usage by at least half
- Heist guards should now disconnect a lot less frequently and be more stable (hopefully no more empty heists)
- Heist guards now shoot smoother with better bullet/aim sync
- Heist guards now have a properly synced reload animation (previously broken)
- Heist guards now die without delay
- Heist guards that die no longer have collision (can be walked over)
*- Added ability for heist guards to move and walk (currently unused, planned for future updates)
- Heist guards will now attempt to move closer if shot when out of shooting range
*- Heist guards may be slightly stronger due to a different system
- They will be optimized in future updates if needed

* Market changes
- Player object market npcs now use the new optimized system
- Market npcs should no longer disconnect randomly (hopefully)

* Fixes
- Fixed an issue where the kick message would sometimes not properly sync
- Fixed an issue where heist npcs could sometimes trigger anti-cheat ban
- Fixed an issue where Android players could trigger a false anti-cheat check




[Patch] November 21, 2025

* Changes
- Fixed an issue where fps mode was rarely triggering false positives in heists


[Patch] November 4, 2025

* Changes
- Fixed an issue where house objects could be over the limit
- House objects over the limit are now visible on the removal list
(House objects over the limit cannot be edited)


[Patch] November 2, 2025

* Changes
- Fixed an issue where the house objects' custom text wasn't working and could cause corruption
- Fixed an issue where character limit split could corrupt color codes


[Patch] October 4, 2025

* Changes
- Added extra check to prevent wrongful bans for advertising
- Added a system to overcome chat character limit (Lines longer than 128 will appear in another line)
- Increased text length in chat due to translations sometimes being longer (128 > 148)
- Disallowed dash symbol "-" for usernames (Game won't launch with it present)



[Patch] September 22, 2025

* Fixes
- Fixed a specific issue where guards were not able to spawn properly


[Patch] September 6, 2025

* Fixes
- Fixed several issues regarding languages


[Patch] August 2, 2025

* Fixes
- Fixed an issue where private messages were not properly sent in certain conditions


[Tiny update] July 30, 2025

* Changes
- Added weapon recoil to guard weapons

* Fixes
- Fixed several issues in command processing


[Patch] May 25, 2025

* Fixes
- Fixed an issue where the second player caused a memory corruption upon entering a house
- Fixed an issue where a few sentences weren't being properly translated
- Fixed an issue where download url for sa-mp was missing in an invalid installation notification


[Small update] May 18, 2025

* Language system
- Added French translation section

* Fixes
- Fixed an issue where command /me was ignoring chat blocklist
- Rewrite of the previous guest objects fix, hopefully fixing several issues



[Small update] May 11, 2025

* House objects
- Added ability to spawn bots
*- Set skin, position, and animation
*- Bots cannot be edited via the regular objects editor

* Changes
- Added several new animations
*- /funkdance
*- /wuzi
*- /weaponanim
- Removed several blacklisted mods from the heist limitations
- Removed several blacklisted mods from the race records limitations
- Modified password hash to increase account security

* Fixes
- Fixed an issue where entering a house as a guest could cause object corruption if objects were removed before entering




[Patch] May 9, 2025

* Changes
- Removed a notification about installed modloaders from all events
- Allowed blacklisted mods to play IDDs
- Players with blacklisted mods are longer able to finish IDDs
- Players with legacy clients are no longer able to finish IDDs
- Command /saveidd will no longer save into account if blacklisted mods are installed
- Blacklisted a small amount of mods in the briefcase event
- 3D labels now update instantly upon language change

* Fixes
- Fixed an issue where the teleport icon text could be corrupted upon language change
- Fixed an issue where /secrethint could pull wrong data from the other 3D labels




[Patch] May 3, 2025

* Fixes
- Fixed an issue where the objective vehicle in the heist wasn't properly deleted upon completion
- Fixed an issue where saving an object could slightly shift its position (Car/House/Player objects)
- Fixed an issue where selling a vehicle design would slightly shift objects
- Fixed an issue where a failed login could rename the player to an invalid name
- Fixed an issue where closing the language dialog would still select the selected language




[Patch] April 27, 2025

* Changes
- Renamed /bike animation to /bikeanim
- Added /nrg (Spawns a bike)
- Added /bike (Spawns a bike)
- Added /infernus (Spawns a car)

* Fixes
- Fixed an issue where rotation and vehicle model could be wrong in the steal the vehicle heist
- Fixed an issue where the heist editor would cause objective vehicle data loss if re-saved



[Patch] April 25, 2025

* Changes
- Players with blacklisted mods are now allowed to play a race event
- Players with blacklisted mods will no longer be able to break a race record
- Blacklisted several modloaders and scripts from breaking a race record
- Blacklisted legacy clients (0.3.7) from breaking a record

* Fixes
- Fixed an issue where some functions were missing language system integration, causing them not to be translated



[Patch] April 18, 2025

* Fixes
- Fixed an issue where the heist vehicle could be stolen multiple times
- Fixed an issue where the heist vehicle wasn't accounted for as stolen by the driver
- Fixed an issue where it would state driver left the heist vehicle on the end
- Fixed an issue where object editing could carry over while teleporting
- Fixed several issues regarding IDDs


[Update] April 13, 2025

* IDD System
- Added 50 new IDD challenges
* Added extra rewards for finishing all IDDs
* - 300 IDDs finished - One more page of house objects
* - Second free vehicle slot
* - Rewards may be subject to change in the future with new upcoming features
- Renamed several IDD names to be as intended by the creators
- Fixed some IDDs having wrong map name or missing spaces

* Heists
- Finished and restored "Steal the vehicle" heist type
* Steal and deliver the vehicle
- Added support for the heist editor to support stealing the vehicle type
- Added extra check when stealing the cookie briefcase

* Player objects
- Added ability for skin to be saved into player objects slot
* /saveskin with the active slot will toggle save status

* Changes
- Deprecated old SA-MP clients. They will be blocked in the future (0.3.7 and 0.3.7-R2)
* Deprecated versions will no longer be able to play any events in the future patch [*]
* Updating to 0.3.7-R5 is recommended (https://sa-mp.mp)
- Blacklisted several mods and mod loaders from playing in the events
- Added a warning about CLEO when joining an event about a potential ban
* Affected events: Races, Heists, IDDs, and partially missions
- Blacklisted first person mod from heists
(The mod can remain installed! It will kick out instantly as soon as it's activated.)
- Added an extra message when an invalid model of vehicle is specified in the /car command

* Fixes
- Fixed an issue where un-saving skin would not work properly
- Fixed an issue where the speedometer would not properly hide in some cases
- Fixed an issue where market design was improperly calculated towards free vehicle


[Patch] April 5, 2025

* Changes
- Several changes related to cheat and mods detection
* NOTE: Players with mod loaders (such as CLEO)
Depending on the installed mod, they will have their account flagged as a cheater and potentially get banned in the future.
Additionally, such accounts may also have limited access to specific events and functions.
If you use such loaders, the recommended action is to delete them.
- Implemented several functions and changes related to the upcoming update.


[Patch] March 24, 2025

* Changes
- Spanish translations are now verified and no longer affected by the translation AI bot.
- Fixed several issues regarding translations among multiple languages
- Added missing translations in some of the server commands


[Patch] March 23, 2025

* Changes
- Added coloring to the reaction tests

* Fixes
- Fixed Bosnian language having wrong charset
- Fixed an issue where rarely language loading mechanism could freeze the server indefinitely
- Fixed an issue where 3D text would sometimes overflow with translations in place
- Fixed an issue where some translations weren't counted towards percentages
- Fixed an issue where the translation percentage could go over 100%


[Small update] March 20, 2025

* Language system
- Implemented extra charset encoding support for the language system
- Added Romanian translation section
* This language is affected by previous AI bot


[Patch] March 19, 2025

* Fixes
- Fixed an issue where saving gang data caused an internal warning
- Fixed an issue where finished IDDs would sometimes not save properly


[Small update] March 18, 2025

* Changes
- Implemented a temporary AI bot to deal with missing translations. This will be removed once translations are complete.
* Affected languages:
- Spanish
- Portuguese

* Fixes
- Fixed an issue where the Russian language would rarely fail to load properly
- Fixed several issues regarding translated text and symbols
- Fixed an issue where the house location name would cause an internal warning


[Patch] March 2, 2025

* Fixes
- Fixed an issue where ID could be assigned wrongly while registering a new account


[Patch] February 25, 2025

* Changes
- Added load from file option for heist editor
- Added an option to load previously saved heist for further editing
(This is only possible before they are added to the server)

* Fixes
- FixeD an issue where goto wasn't working properly


[Small update] February 24, 2025

* Language system
- Implemented Unicode and charset encoding support for the language system
- Added Cyrillic support for the language system
- Added Russian translation section
* Thanks to BaksOriginal for the translations

* Changes
- Added /vanish alias of /ghost
- Added several symbols to the reaction test generation
- Added player heist editor
* Added /heisteditor
* Permission may be requested from the Administrator

* Fixes
- Fixed an issue where a specific command could send invalid data to the log
- Fixed time format where time left was less than one hour
* Fixes temporarily ban time format and last seen information


[Small update] February 18, 2025

* Language system
- Added Bosnian language section
- A full rewrite of the language menu rendering. It now automatically inserts new languages once added.

* Fixes
- Fixed several typos related to commands and notifications
- Fixed several issues where text wouldn't be translated due to misconfiguration


[Update] February 16, 2025

* Added Language system

- Added language dialog on join
- Added /lang to change language
- Currently supported languages:
* Spanish
* Portuguese
- Most chat and dialog messages can be translated on the go.
(Translations are still incomplete. If you are willing to help with the current languages or add a new language, contact me on Discord for more information.)

* Changes
- Disabled chunk based entities streaming due to incompatibilities with the language system. This change shouldn't affect streaming in any way.

* Fixes
- Fixed several typos related to the gang system and stunt zones


[Patch] January 17, 2025

* Changes
- Updated open.mp server to v1.4.0.2779
* Adds encryption between server and open.mp launcher to increase player security. This is only available for players with open.mp client.

* Fixes
- Fixed a rare issue where cheat detection could trigger multiple times, banning the same player more than once
- Fixed several issues regarding vehicles, crashes, and mobile clients.



[Tiny update] January 11, 2025

* Changes
- Added missing sound effects to /countdown
- Improved /secrethint
* It will now show the name of the closest interior instead of "Interior"
* It will now show the name of the closest teleport instead of "San Andreas"

* Fixes
- Fixed list of all teleports not rendering all of them properly
- Fixed several floating objects caused by snow generation


[Patch] December 21, 2024

* Fixes
- Added several failsafe measures in an attempt to prevent gang stats corruption


[Patch] December 8, 2024

* Changes
- Added a new way to detect official and unofficial SA-MP clients
(may be used in the future to prepare custom Android client fixes)

* Fixes
- Fixed an issue where vehicle speed was wrongly reported in races


[Patch] November 15, 2024

* Fixes
- Fixed an issue where vehicle data was wrongly obtained in races rarely causing races unable to be finished


[Patch] September 25, 2024

* Fixes
- Fixed an issue where the market system could erase server memory in extremely rare cases causing data loss


[Patch] September 14, 2024

* Fixes
- Fixed an issue regarding player list reporting wrong score and ping


[Patch] September 10, 2024

* Fixes
- Fixed an issue where animations and special actions could prevent player from being put in a vehicle


[Patch] September 9, 2024

* Fixes
- Fixed an issue where an empty reaction test couldn't be solved
- Fixed an issue where an empty reaction test could be solved by any text instead of only space
- Fixed an issue where animations would rarely report wrong to the server causing desync
- Fixed an issue where spawning a second vehicle would not update the speedometer preview and color


[Patch] September 8, 2024

* Fixes
- Fixed an issue where ending messages in heists were causing server warnings
- Fixed an issue where entering a market vehicle caused a system overflow
- Fixed several issues regarding empty strings that didn't work properly with open.mp server


[Small update] September 8, 2024

* System changes
- Main server now runs on open.mp software (v1.3.1.2748)
*** This applies all previous testing features to the main server ***
* Added support for 0.3DL clients to join server
* Allowed several symbols in the user nickname - "{", "}", "<", ">", "*", ",", "!", "?", "#", "&", "~", "-", ":"
* Added extra name validation checks
* Improved stability of the server
* Several internal functions now use open.mp native functions for speed and stability
* Fixed an issue where the discord bot could rarely crash the server

* Changes
- Changed color of god mode notification upon death

* Fixes
- Fixed an issue where god mode notification would appear when being killed by a guard
- Fixed an issue where changing price of a market design would remove the amount of objects tag


[Patch] September 5, 2024

* Changes
- Added an extra check for erroneous messages, preventing wrongful bans for advertising
- Increased wait timer that prevents the use of numbers in chat from 5 minutes to 10 minutes
- Added a notification about enabling god mode when being killed by another player

* Fixes
- Fixed an issue where a successful reaction test could trigger player text measures



[Patch] September 2, 2024

* System changes [open.mp testing]
- Added support for 0.3DL clients to join server
- Fixed an issue where messages wouldn't be sent before player was kicked from the server
(This only applies to the open.mp test server)

* Changes
- Updated client authorization system, allowing potential future client versions to be easily allowed
- Added a missing music when player was kicked or banned
- Improved player connection speed

* Fixes
- Fixed an issue where a "network irregularity" message wouldn't be sent before kicking the player



[Small update] August 31, 2024

* System changes [open.mp testing]
- Improved stability of the server
- Allowed several symbols in the user nickname - "{", "}", "<", ">", "*", ",", "!", "?", "#", "&", "~", "-", ":"
- Added extra name validation check before name is changed using /changename
- Switched several internal memory functions to the open.mp provided functions
- Fixed an issue where the discord bot could crash server (still present on SA-MP server)
(This only applies to the open.mp test server)

* Personal vehicles
- Increased vehicle sell price to 50% of the vehicle cookie price (/sellcar)
New sell prices: (old > new)
Gang vehicle: 100 > 125
1st vehicle: 20 > 25
2nd vehicle: 100 > 150
3rd vehicle: 200 > 350
4th vehicle: 300 > 750
5th vehicle: 400 > 1250
Special vehicle: 0


[Small update] August 25, 2024

* System changes [open.mp testing]
- Rewrote open.mp component to permanently enable the grace period for server bots
- Reversed increased loading time for heists
(This only applies to the open.mp test server)

* House objects
- Added ability to allow other players to edit house objects
- Added /allowhouseobj
- Added /disallowhouseobj
- Added notification about allowing house object editing when house object menu is opened for the first time
- Allowed players cannot use special unlocked slots from IDD rewards
(They can be edited or removed if selected via mouse selection)
- Increased maximum allowed house objects from 162 to 198 (from 18 to 22 per house level)


* Vehicle objects
- Added ability to allow other players to edit car objects
- Added /allowcarobj
- Added /disallowcarobj
- Added notification about allowing vehicle object editing when car object menu is opened for the first time


[Patch] August 24, 2024

* System changes [open.mp testing]
- Added a fix for heist bots (guards) and market bots due to a forced grace period
- Fixed an issue where open.mp server would disallow bots from connecting in rapid succession
- Fixed several issues regarding player and server management
- Slightly increased loading time for heists (approx 2s)
(The main server remains on SA:MP for now)


[Small update] August 22, 2024

* System changes [open.mp testing]
- Added initial open.mp compatibility layer and fixes
(It is being tested externally and the main server will remain on SA:MP for now)

* Changes
- Re-enabled syncing of vehicle objects even if they go over the unlocked limit
(Possible via market if the vehicle has objects in the locked slots)
- Locked slots cannot be modified in any way until slot is unlocked via cookies

* Client changes
- Added 2 Android sa-mp clients to the whitelist
- Added a special client check that will identify unlisted Android clients allowing them to play
- Using an unsupported Android client will now only kick instead of banning for cheating

* Fixes
- Fixed an issue where re-syncing could cause a flickering effect (Ex: Android god mode syncing as 0 health)
- Fixed an issue where buying a vehicle could rarely cause a system error



[Patch] August 14, 2024

* Changes
- Added several system messages if player is kicked while establishing the connection
- Removed "IP" from the connect ban messages
- Added "Ban reference ID" to all ban messages


[Patch] August 13, 2024

* Fixes
- Fixed an issue where god mode would cause several functions to stop working on Android clients
- Fixed an issue where god mode would prevent the vehicle from being repaired for Android clients
- Fixed an issue where god mode health was improperly synced in vehicles for Android clients


[Patch] July 3, 2024

* Fixes
- Fixed an issue where race respawning could spawn a vehicle out of the world


[Patch] June 26, 2024

* Fixes
- Fixed an issue where race checkpoints could stop working during certain situations


[Tiny update] June 25, 2024

* Changes
- Added prevention for player owned vehicles from being tuned
- Added prevention for player owned vehicles from having color changed

* Fixes
- Fixed an issue where color could be changed on market vehicles
- Fixed an issue where a custom market was suggested when selling a gang vehicle


[Tiny update] June 22, 2024

* World
- Added "Drift track" (/drift 6) made by 4LAN1S


[Small update] June 16, 2024

* Custom vehicles
- Vehicle tune, damage and colors will now save and load with the car object slot
(/togglecarobj)

* Custom market
- Car damage will now be visible and sold alongside the vehicle design

* Fixes
- Fixed an issue where you could load the same vehicle object slot




[Tiny update] June 11, 2024

* Vehicle objects
- Added several new objects (Components & Other)


[Patch] June 8, 2024

* Changes
- Added prevention from car jacking while on a mission
- Unoccupied vehicles now have a lower priority in rendering vehicle objects
(Vehicle objects may disappear in busy areas while unoccupied)

* Fixed
- Fixed an issue where bike anti-fall would sometimes put player in a wrong vehicle
- Fixed an issue where vehicle objects would sometimes disappear while driving


[Patch] June 6, 2024

* Fixes
- Fixed an issue where vehicle objects could rarely overwrite world objects causing them to flicker
- Fixed an issue where it was possible to teleport with a market vehicle
- Fixed an issue where it was possible to use commands while in a market vehicle


[Patch] June 3, 2024

* Changes
- Secondary color is no longer white by default and will remain disabled until manually enabled

* Fixes
- Fixed an issue where saving a house object would return to the wrong dialog
- Fixed an issue where market vehicles were able to be tuned
- Fixed an issue where secondary color would sometimes break


[Patch] May 14, 2024

* Fixes
- Fixed an issue where the passenger door wasn't controllable


[Patch] April 20, 2024

* Changes
- Optimizations and changes regarding heist system


[Patch] April 15, 2024

* Fixes
- Fixed an issue where missions could be overwritten in certain situations


[Patch] March 31, 2024

* Changes
- Car objects are now free for a free special vehicle (/getfreecar)
- Removed limitation of needing 3 vehicles before obtaining a free special vehicle

* Fixes
- Fixed an issue where color wasn't applied and stored correctly on license plates
- Several fixes regarding vehicle system


[Patch] November 12, 2023

* Fixes
- Fixed an issue where goto wasn't properly delayed on a per-player basis
- Fixed an issue where personal vehicle list menu could cause overflow


[Patch] November 1, 2023

* Fixes
- Fixed an issue where events were not automatically toggled (Halloween, Xmas, and Snow)


[Patch] September 21, 2023

* Changes
- Decreased mission start timer 35 > 25 seconds
- Removed a warning RCE message for outdated clients

* Fixes
- Fixed an issue where vehicle engine would sometimes turn off on Android clients
- Fixed an issue where "/teles > Stunt Teleports" dialog wasn't rendering properly
- Fixed an issue where missions weren't properly cleaned from memory if "Exit" was pressed
- Fixed an issue where Pizza Boy mission was getting memory corrupted causing houses to appear at random


[Patch] August 19, 2023

* Fixes
- Added a missing garage teleport (/garage 5)
- Fixed an issue where world vehicles weren't able to spawn with custom colors
- Fixed an issue where player sync would cause vehicles to re-sync vehicle damage
- Fixed an issue where Pay 'n' Spray had no effect on the vehicle color
- Fixed and opened hidden Pay 'n' Spray in LV near pyramid


[Small update] August 17, 2023

* Server
- Added a warning message for outdated clients due to RCE vulnerability

* World
- Position restore will now attempt to restore previously driven vehicle
- Position restore will now apply the facing angle correctly

* Fixes
- Fixed an issue where bike parkour objects were improperly rendered
- Fixed an issue where "0.3.7-R5" client wasn't getting textdraw fix applied
- Optimizations and fixes regarding cheat detection


[Small update] August 5, 2023

* Personal vehicles
- Added a failsafe not allowing /carplate to be used on vehicles without a license plate

* Vehicle related changes
- Added vehicle colors awareness, detecting if the vehicle supports one or two colors
- Added /vehcolor alias of /carcolor
- Added vehicle color information when /carcolor and /carcolors are used
- Added extra dialog when color is selected via /carcolors if vehicle supports two colors
- Edited error message when vehicle is invalid

* Fixes
- Fixed an issue where /carcolor was setting color 2 as 0 if it was left empty
- Improvements and fixes regarding cheat detection


[Patch] August 1, 2023

* Fixes
- Fixed an issue where Area 51 zone would crash android clients
- Fixed an issue where /updates dialog was attempting to render indefinitely


[Small update] July 30, 2023

* Other changes
- Added /hitsound (ding sound when damage is dealt to another player)
- Added hit sound in /settings and /savesettings
- Spawned ramp will now sync to all passengers in a vehicle

* Fixes
- Fixed an issue where being AFK in a heist wouldn't kick you out when it ended
- Fixed an issue where android players wouldn't be able to drive spawned vehicles
- Fixed an issue where android players could be killed in heists by players
- Fixed an issue where some dialogs weren't rendered properly on android client
*- Vehicle buy menu
*- Tune menu
*- Teleports menu
*- Settings menu


[Tiny update] July 25, 2023

* World
- Added "Beach house" (/house 10) made by Pokerface
- Added "Pipe Stunt" (/pipestunt) made by Pokerface

* Fixes
- Fixed an issue where attempting to teleport to any deathmatch while not spawned would soft lock player in a deathmatch state permanently


[Patch] July 13, 2023

* Other changes
- Added /timecycle alias of /toggleclock

* Fixes
- Fixed an issue where joining a duel while in a house would render house objects twice
- Fixed an issue where joining a duel would not restore position after it ends


[Small update] July 9, 2023

*- Single-player time cycle feature
- Commands: /toggletime /toggleclock /clock
- Added ability to save time cycle using /savesettings

*- Whitelist & blacklist for player blocking
- Whitelist will prevent "/block all" on a given player
- Blacklist will automatically block selected options for a given player upon login or whenever a given player connects
- Listings can be managed using /block list
- Added whitelist and blacklist buttons in "/block" menu
- A maximum of 15 players can be in any of the listings

* Other changes
- Gang chat now detects player colors
- Gang chat messages now have the same color as the chat color
- Added /blockall alias of /block all
- Added /blocklist alias of /blocklist
- Added a notification to a player when another player teleports to their position
- Added a one-time message when another player teleports to their position about how to disable teleportations

* Fixes
- Fixed an issue where duel would state player left if player isn't registered
- Fixed an issue where a non-registered player wasn't able to accept a duel request
- Fixed an issue where a non-registered player wasn't able to request a duel
- Fixed an issue where long chat messages would show as a white color in the second row
- Improvements and fixes regarding cheat detection


[Patch] June 26, 2023

* Changes
- Hydraulics are no longer applied automatically to vehicles in IDDs
- Allowed hydraulics to be applied manually using tune menu


[Patch] June 25, 2023

* Personal player objects
- Added new player objects

* Fixes
- Fixed some issues regarding the duel
- Improvements and fixes regarding cheat detection


[Tiny update] June 18, 2023

* Market
- Designs will now show the number of objects

* Personal vehicle objects
- Locked "premium" slots that contain object data will no longer render until unlocked

* Fixes
- Fixed an issue where IDDs would stop loading after too many were finished


[Small update] June 17, 2023

* Personal vehicle objects
- Increased special object slots 5 > 10
*- Added "premium" object slots (15)
*- "Premium" slots can be sold on the market but cannot be managed by the buyer until unlocked (except removed)
*- Vehicles will have all previous special slots converted to premium slots

* Other changes
- Added clear explanation of how to unlock contents of special object slots
- Added clear explanation of how to unlock contents of special vehicle slot


[Patch] June 16, 2023

* Fixes
- Fixed several issues and bugs regarding IDDs, races, and missions


[Patch] June 7, 2023

* Changes
- Added /carfly & /flycar aliases of /carplane
- Speedometer preview will now sync vehicle color
- Decreased /countdown delay from 30 seconds to 15 seconds

* Fixes
- Fixed an issue regarding cheat detection
- Fixed an issue regarding position loading in IDDs sometimes setting the wrong vehicle angle
- Fixed an issue regarding IDD spawn positions



[Patch] May 1, 2023

* Changes
- Added a workaround to properly sync god mode as 0 HP for Android users
- Added a missing garage teleport (/garage 4)
- Improvements and fixes regarding cheat detection
- Removed "anus" from the swear list

* Fixes
- Fixed an issue where failing a pizza mission would cut off part of a server message
- Fixed an issue where hydraulics weren't properly removed from race vehicles



[Patch] April 26, 2023

* Changes
- Getting a wanted level will now disable all hidden players
- Disabled ability to hide players while wanted

* Fixes
- Fixed an issue where gang chat message would be cut if chat limit is reached
- Fixed an issue regarding reaction tests


[Tiny update] March 11, 2023

* Vehicle objects
- Added several new objects

* Server
- Added /camera
- Added a few new vehicles to the spawn point
- Added a few vehicles to the automatic tune list at the spawn point area


[Small update] March 5, 2023

* Personal vehicles
- Car text and vehicle owner name tag are now separate allowing toggling separately
- Toggling car text (/togglecartext) will now only hide the name tag
- Added ability to set custom color ID

* Player objects
- Added ability to set custom color ID

* Vehicle objects
- Added ability to set custom color ID on text

* House objects
- Added ability to set custom color ID on text
- Fixed an issue where changing the color of an object wouldn't properly sync with other players

* Server
- Spawning a vehicle will now provide vehicle colors in the message

* Fixes
- Fixed time and weather not applying if settings load after spawning
- Fixed an issue where the market wouldn't properly sync color if the texture was applied along with color


[Patch] March 2, 2023

* Car objects
- Added several objects
- Fixed some objects missing their names

* House objects
- Fixed an issue where objects wouldn't properly load texture and color data

* Custom market
- Fixed an issue where custom text wouldn't apply fonts once bought
- Fixed an issue where object color wouldn't appear properly in the market when "Sync to vehicle color" was used
- Fixed an issue where it wasn't possible to buy a new vehicle during the design buying process




[Patch] March 2, 2023

* House objects
- Added extra objects
- Fixed an issue where house object textures wouldn't apply correctly

* Server changes
- Slightly increased RC vehicles enter range

* Fixes
- Fixed an issue where the default boost speed value would be 0.01 too less
- Fixed time and weather being unintentionally allowed in IDDs
- Fixed an issue where winning a duel was possible before accepting or denying request



[Patch] February 27, 2023

* Server changes
- Added "Server objects" to the settings menu
- Command /block is now main command to ignore and block players
- Command /ignore was demoted to be the alias of /block
- Re-added /togglegoto and now acts as an alias of /block
- Re-added /blockpm and now acts as an alias of /block
- Edited save settings menu disable state to be more clear of the action
- Time and weather can now be changed in missions
- Time and weather can now be changed in deathmatches
- Time and weather will no longer be set upon entering the deathmatch


[Update] February 26, 2023

* Duel
- Added a 60 seconds delay if the request is denied
- Added ability to block duel requests
- Added a notification on how to ignore deal requests inside the duel request dialog
- Android aimbot is now allowed in duels
- Removed rewards upon victory
- Removed registration requirement for duel requests

* Missions
*- Each mission now has its own independent delay timer
*- Each mission now has a different delay time
- Aircraft missions: 480 seconds
*- Truck missions: 420 seconds
*- Race mission: 0 seconds
*- Pizza boy mission: 300 seconds

*- Decreased mission delay when failing a mission
- Aircraft missions: 200 seconds
*- Truck missions: 150 seconds
*- Race mission: 0 seconds
*- Pizza boy mission: 120 seconds

- Failing a mission due to the host leaving the mission or mission failing to generate will no longer cause any mission delay
- Decreased exit wait time from 10 seconds to 5 seconds
- Increased truck mission reward
- Increased Pizza boy mission reward
- Custom race is now always 2 cookies as it's considered as a race event between players
- Custom race is now always available even if other missions are on delay
- Mission dialog can now be opened at any time and will show time left before missions are available
- Pizza boy mission is now a lot longer and requires multi-house delivery
- Removed "Trailer detached too many times" failure, instead 1 cookie will be given as the final reward

Part 1/3 - Continue to the next changelog


[Update] February 26, 2023

* Server
- Added /qs alias of /qsavepos
- Added /ql alias of /qloadpos
- Renamed /tp teleport to /trampoline
- Added /tp alias of /goto
- Added /nitro alias of /nos
- Added ability to block duel requests
- Added ability to block player chat messages and chat bubbles
- Added ability to hide players and their marker from the freeroam world
- Added ability to block player teleports on a per-player basis
*- Added /ignore (alias: /block)
*- Toggle private messages
*- Toggle chat messages
*- Toggle duel requests
*- Toggle teleports (/goto)
*- Player world visibility

- Added ability to toggle server logo textdraw (/serverlogo)
- Added ability to toggle event announcements (/toggleevents)

- Added ability to store several settings into account that are loaded upon logging in (disabled by default)
*- Added /savesettings
*- Toggles save and restore function of given settings
*- Vehicle boost
*- Vehicle boost speed
*- Vehicle jump
*- Vehicle speedometer
*- Vehicle repair
*- Bike anti-fall
*- World time
*- World weather
*- Server logo
*- Ramp
*- Event announcements

Part 2/3 - Continue to the next changelog



[Update] February 26, 2023

* Server
*- Added ability to change the weapon skill level
*- Commands to change skill are /wskill /weaponskill and /skill

- Added ability to enter RC vehicles while on foot
- Secondary name color flashing increased from 1 second to 2 seconds
*- Removed vehicle-related settings from temporary 10 minutes save
*- Settings that still save upon reconnecting: Godmode, Car collision, and player color
- Removed private message unblock message when a player leaves
- Removed world height limit. Now it's possible to fly all the way to space with a car, yay!

* Races
- Removed hydraulics from races

* Car objects
- Added ability to edit custom text
- Added ability to change font style

- House objects
- Added ability to edit custom text
- Added ability to change font style
- Fixed an issue where changing text color would remove text

* Other fixes
- Fixed an issue where a chat message wouldn't be sent if the chat limit was reached
- Fixed an issue where market designs and custom actors could overwrite other entities' data and prevent them from working
- Fixed an issue where car collision status wouldn't be restored properly on rejoining
- Fixed an issue where the front bullbars menu would only show one component
- Fixed an issue where some tuned components would not save properly to the personal vehicle
- Added a workaround to allow sa-mp to sync bumper and bullbar at the same time

Part 3/3


[Patch] January 3, 2023

* Heists
- Temporarily disabled guards' ability to use shotguns in heists until AI is updated in the upcoming update


[Patch] December 27, 2022

* Server objects
- Snow will no longer disappear when world objects are toggled


[Patch] December 22, 2022

* Server entities
- Fixed issues related to server entities, objects, pickups, 3D labels, and snow generation

* Server objects
- Fixed snow re-appearing after world objects are re-enabled
- Fixed some removed objects appearing as snowy version


[Patch] November 21, 2022

* Server objects
- Fixed issues related to custom textures and text not loading properly on objects


[Patch] November 6, 2022

* Vehicles
- Improved manual vehicle repair when custom parameters are applied
- Vehicle parts will still fall off on repair, this is caused by the game and cannot be changed


[Small update] November 5, 2022

* Vehicle controls
- [*] Car controls menu overhaul
- [*] Added ability to toggle lights, doors, and body parts
- [*] Vehicle parameters will now properly sync between players
- [*] Vehicle parameters will now reset on vehicle respawn
- [*] Vehicle parameters now save to personal vehicles and respawn with changes
- [*] Vehicle parameters now save to gang vehicles and respawn with changes
- [*] Changes done to vehicle parameters cannot be placed on custom market
- [*] Vehicle repair will no longer repair broken parts caused by car controls
- [*] Added /carcontrols alias of /carcontrol



[Small update] October 30, 2022

* Menu changes
- Added /carcolors
- Replaced old vehicle colors dialog with a new menu
- Added vehicle names to all car menus

* Fixes
- Fixes regarding cheating bans


[Small update] October 11, 2022

* Freeroam
- Disabled ability to hide stunt objects in the briefcase event
- Disabled ability to hide stunt objects while in a house

* Personal vehicle objects
- Dialog now re-opens when object editing is saved or cancelled (if in a vehicle)
- Changing Texture and color now updates instantly
- Decreased minimum amount of needed characters for custom text from 2 to 1

* House objects
- Dialog now re-opens when object editing is saved or cancelled
- Changing Texture and color now updates instantly
- Quality of life improvements regarding object editing dialog
- Decreased minimum amount of needed characters for custom text from 2 to 1

* Player objects
- Dialog now re-opens when object editing is saved or cancelled
- Quality of life improvements regarding object editing dialog

* Other changes
- Made clear which symbols aren't allowed in the custom text


[Small update] October 10, 2022

* Freeroam
- [*] Added ability to disable server stunt objects
- [*] It can be activated using any of the following commands: /toggleworld /worldobjects /togglestunt /stuntobjects
- [*] Several removed game objects are re-created to avoid world holes
- [*] Easter eggs are hidden along with objects

* Missions
- Changed the way aircraft missions hide server objects (it is now the same as the freeroam command)

* Personal vehicle objects
- Quality of life improvements regarding object editing dialog

* Fixes
- Fixes and optimizations regarding cheating bans
- Fixed an issue where it wasn't possible to attach neon in a mission


[Patch] October 6, 2022

* Fixes
- Fixed several issues related to missions


[Small update] September 21, 2022

* Personal vehicle objects
- Improved object loading and saving system
- Objects now load and save more precisely
- Objects can now be saved and loaded regardless of vehicle quaternions and rotation (eg. sloped land)
- Fixed slight object "shift" when saving
- Removed teleporting back to the previous location when editing objects

* Fixes
- Fixed an issue where neon would update world objects in a mission


[Small update] September 21, 2022

* Personal vehicle objects
- Improved object loading and saving system
- Objects now load and save more precisely
- Objects can now be saved and loaded regardless of vehicle quaternions and rotation (eg. sloped land)
- Fixed slight object "shift" when saving
- Removed teleporting back to the previous location when editing objects


[Tiny update] September 20, 2022

* Personal vehicle objects
- Objects can now be edited from the current position


[Small update] September 17, 2022

* Personal vehicle objects
- Object textures and colors will now apply independently
- Added ability to sync color to your vehicle color
- Added ability to set color by inputting vehicle color ID (this adds 255 extra colors)
- Fixed some missing object names

* House objects
- Object textures and colors will now apply independently
- Added ability to set color by inputting color ID (this adds 255 extra colors)

* Other changes
- Added more update types


[Tiny update] September 9, 2022

* Houses
- Added green gloop as the available house icon


[Tiny update] August 30, 2022

* Other changes
*- Added missing details around the world
- Elevator and parking place in the Los Santos center

* Fixes
- Fixed elevators being called while they are already on the given floor


[Small update] August 29, 2022

* Other changes
*- Added missing details around the world
- Elevator in the Los Santos beach building
- Elevator in the Los Santos center building
- Elevator in San Fierro Zombo tech lab
- Working Ferris wheel on the Los Santos beach


[Tiny update] August 27, 2022

* Other changes
- Added /radio

* Fixes
- Fixed an issue where saving in IDD wasn't possible while driving bigger vehicles


[Patch] August 24, 2022

* Fixes
- Fixed an issue where text was overflowing in IDD rewards list
- Fixed a bug where the speedometer vehicle icon would appear when the speedometer is disabled


[Tiny update] August 20, 2022

* IDDs
- Added several requirements to save position

* Personal vehicles
- Added ability to change license plate text (/carplate)
- Gang vehicles now have gang names written on the license plate

* Other changes
- Added ability to fully disable automatic repair

* Fixes
- Fixed a bug where teleporting wasn't possible while inside a train


[Tiny update] August 17, 2022

* Houses
- Added several house objects
- Added new house object section (Walls)
- Increased the number of allowed objects per house level to 18

* Other changes
- Added time and weather to save on rejoin or crash

* Fixes
- Fixed settings not saving after rejoining or crashing


[Changes] August 16, 2022

* Custom market
- Reduced compensation price to 10 cookies.


[Tiny update] August 15, 2022

* Personal vehicles
- Added the ability to remove a 3D label from personal vehicles (/togglecartext).


[Patch] August 13, 2022

* Fixes
- Fixed a bug regarding tuned wheels on custom vehicles
- Fixed several issues and unintended behavior with the IDD system


[Patch] August 12, 2022

* Other changes
- Added /reconnect, alias of /reconnectme

* Fixes
- Fixed a bug where adding a player object with a long name would cause character overflow
- Preventing an issue where creating a mission while in a house would put you in a bad world state
- Preventing an issue where joining heist or race while in IDD would not set correct IDD data
- Changed the way heist guards spawn in an attempt to solve spawn issues


[Update] August 10, 2022

* New IDD system
- Car spawning and most vehicle functions are now disabled in IDDs
- Added /saveidd and /gotoidd allowing you to save and load back to IDD position, position can also be saved with key N
- Added pickups for IDDs, which will change your vehicle, boost your vehicle, etc.
- Finishing each IDD will reward you with cookies, progress can be tracked with /idds
- Several IDDs had their spawn points and starting vehicles changed
- IDDs now have locked time and weather
- God is no longer allowed in IDDs
*- Finishing a specified amount of IDDs will unlock rewards (/iddrewards)
- Ability to change house icon
- Ability to buy multiple houses
- Ghost mode
- Extra house interior
- Spawn a 3D tag on top of a player

* Custom market
- Added market warehouse object
- Increased limits of required objects for design to be placed on the market
- Added 30 cookies market fee, which is refunded once the design is sold
- Added ability to buy market design for gang vehicles. Selling design afterward is not supported!

* Other changes
- Tune menu overhaul
- Added unlimited nitro support for 2x and 5x
- Added /reconnectme command allowing players to reconnect themselves
- Finding an easter egg will now give 2 cookies
- Police vehicles now spawn with default singleplayer colors
- Gaining the wanted level will now send a police message like in singleplayer
- Heist guards will now spawn before the round starts
- Heist guards no longer have sawn-off shotgun
- Added a wall on top of ammu-nation merchants
- Updated /weapons menu design
- Added new /top and /topgangs sections
- Added several playerobj objects
- Reduced secret hint wait time to 30 minutes and reduced its cost to 6 cookies
- Added /update menu where all server updates can be seen from now on
- Re-added and updated discord chatbot
- Added commands to discord (ported from IRC)

* Fixes
- Fixed a bug where the speedometer would show the wrong vehicle model when spawning a vehicle while already in one
- Fixed a bug where bike anti-fall would stay disabled when spawning a vehicle while already in one
- Fixed a bug where changing a skin would kick you out of the vehicle
- Fixed an issue where joining someone else's mission would leave map icons loaded permanently
- Fixed issues related to entities and teleports